South Park is a first-person shooter adventure video game based on the first few seasons of South Park, mostly taking inspiration from the episodes "Starvin' Marvin", "An Elephant Makes Love to a Pig", and "Cartman Gets an Anal Probe". The game is powered by the Turok 2: Seeds of Evil game engine and was released in 1998 by Acclaim for the PC, Nintendo 64, and Sony PlayStation. A Game Boy Color version was in development, but was cancelled during the development process.

The Brazilian version of the N64 game was published by Gradiente, which translated the game into Portuguese. On January 13, 1999, Acclaim announced a sequel to South Park for release in 2000 on N64, though no further information was given and it was never released.

A small indie game studio named Marshmallow Studios, are remaking this game



Cartman meets an innocent Bear in the snow fields.

The game is a first-person shooter. The game's single player mode places the player in control of one of four characters: Cartman, Kyle, Stan, or Kenny. The player must defeat a variety of enemies using the various weapons found throughout each stage. The player has a total of 100 health, whenever they are attacked by an enemy then lose some health, losing all health causes a Game Over and a high score screen to appear if the player has many points, the player can gain health by finding Cheesy Poofs boxes littered around the stages, there are also Snacky Cakes boxes which fully restore health but are rare to find, there are also Beef Cake cans which grant invisibility, finally, there is armor in the form of football pads, which protect the player and instead deduct armor points instead of health points.

Innocent creatures are spread around the levels of story mode. Killing an innocent creature costs the player a hefty amount of points, in one instance, Officer Barbrady can be found in the Toy Store parking lot and is killable.

The game was mostly developed using the Turok 2 engine which emulated the First Person style.

N64 Version

A screenshot of the N64 version of the game.

Multiplayer Mode

A multiplayer mode is made available for the player and other friends to play, access to multiplayer cannot be granted unless there are two controllers connected to the console. For the PC version, multiplayer was changed to be online.

The players have a choice of several characters from the show. The boys will always default to the selection. To unlock more characters the player must play through the entire Story Mode to discover codes, or "enter cheats", which unlock the characters. There are several stages to choose from, some basic while others are high priority death traps, there also choices of game-styles to choose.

Additionally, some weapons found in the Story Mode can be successfully used only in Multiplayer whereas it was useless in Story Mode, these include: Cow Launcher (A successful hit K.Os the player with a hilarious shot of the Cow's anus), Warpo Ray's 3rd function (Causes the player to turn into an animal) and the Alien Dancing Gizmo (Causes the player to act out the song Cartman sang in the original episode of the show).


The game was developed by Iguana Entertainment, best known for the Nintendo 64 game Turok: Dinosaur Hunter and its three sequels. It was developed concurrently with Turok 2: Seeds of Evil, and shared the same game engine and some of the development staff. The game's composer, Darren Mitchell later bemoaned it as being "not a fun project" in part due to the Nintendo 64 being difficult to work with, and also because of the extremely fast development time forced on the development team by publishers Acclaim, who wanted the game released in time for Christmas 1998."Darren Mitchell".

Cancelled Game Boy Color Version


The screenshot of the GBC version of the game in Nintendo Power.

A version of the game was also in development for the Game Boy Color by Crawfish Interactive. However, it was cancelled due to Matt Stone and Trey Parker stating that the Game Boy Color was marketed towards children and therefore South Park would not be fitting on that console. The one prototype version of the game is said to belong to Matt and Trey. The game's source code and frameworks were reused in other Game Boy Color games later in the year. on August 6th 2018, the game was found by a person on the Internet contacting the crew developers."South Park [GBC – Cancelled]".

Unofficial 2019 Remake

The development of a remake of the game was started in mid-January of 2019 with a release date of somewhere in 2020.

Very few updates have been released but the studio supposedly has something big planned.


Upon release, the PC and PS1 versions of South Park were received poorly by critics. GameRankings has 41.22% as the average score for the PlayStation version and the PC version has the average score 51.72%.

GameSpot gave the Nintendo 64, PC and PlayStation versions scores of 5.8/10, 4.1/10 and 1.4/10 respectively. They stated in the PlayStation version that "South Park is definitely one of those games that is bound to come up when you start thinking about the worst game you've ever played." IGN called the PlayStation version "frustrating" due to poor graphics, repetition of the voice acting, and lack of play value for the head-to-head mode. GameSpot stated in the PC version that "A good license and good graphics aren't enough". The voice acting, done by the original voice actors, was criticized for being repetitive, isolated, and old. The weapons of the game were also criticized for being unprofessional.

Despite the negative reception from both versions, the Nintendo 64 version was praised for its 3D graphics and nice storyline, with IGN calling the game "just as funny as the Comedy Central series". GameSpot stated in the Nintendo 64 version that the level design "it's really not very good on its own, but given the license, it at least makes sense".

On the DVD commentary for the episode "Starvin' Marvin", Trey Parker called it the "crappiest video game", mostly because of the first level where you repetitively shoot hordes of turkeys. Like most of the South Park merchandise released at the time, Parker also mentions that he was "bummed out" about it. Because of this, Trey and Matt haven't agreed to the development of many videos games since.

Beta Version

  • Originally, The game was titled South Park: Deeply Impacted.
  • There was a level where it involved several characters (Including Liane Cartman) being kidnapped by the Visitor.
  • Scuzzlebutt was intended to be a boss, but was soon scrapped after copyright issues about Scuzzlebutt's leg being Patrick Duffy.
  • The multiplayer mode had 5 different modes to play with, such as Capture the Flag, Grudge Match and Kick the Baby.
  • Another game that was made during this era was a cancelled point-and-click game called A Week in South Park. It was being developed for the PlayStation and PC by DreamForge Intertainment, who had previously developed another point-and-click game called Sanitarium. A Week in South Park was apparently fifteen percent finished during the Gamecenter report, but it was never mentioned again.
  • The beta version had more guns and gore than the original game , soon after comedy central saw the video of the gameplay, they denied it because of a school shooting that happened weeks before the release , soon they added more of a comedic feel with gadgets and toy guns to replace the gore and violence.


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